The goal of this project was to developp my modeling skills as well as explore city environments, something I hadn't taken the time to explore in the past. My first step was to create the main building following one of Paul Chiasson's concept. I tried to optimize my work time by balancing modeling, instancing and textures to achieve a satisfying result. I then repeted the process to create generic buildings that could fill my frame. In the layout process, I tried different compositions for the city while keeping in mind to incorporate small hidden vignettes. This project was a good exercise for me as the absence of vegetation forced me pay attention to the small details that would normally be covered. I also challenged myself with integrating crowds which is a first for me.